Category Archives: FIFA 16

FIFA 16: FAQ’s and Answers

To get all the useful information into one post, that we can then have stuck for people to use instead of flooding the sub with the same old post.
I will tell you, I don’t have the answers to the FAQ – I do know a lot of the questions however, so if you can add some information to the FAQ answers – or a question I missed, comment in this thread I will then edit the post to reflect the changes so we can have a useful post for all.

Most of the information in this post will be relevant to PS4 and XB1 – as this is the FIFA with the most questions, XB360 and PS3 FIFA’s have remained fairly unchanged.
There will also be some links to useful sites that we all use.

FAQ’s of FIFA 16
How does training work?
Well, it’s a new feature for the PS4 and XB1, you can use it to train your players and improve their stats. That’s the short hand of it – some more details are:
You get 5 slots per week, which are available from the Sunday of each week.
You can train the same player in multiple slots per week yes, but you can not train the same stats in more than one slot per week.

Training is overpowered we know this now, for example a goal keeper trained in all his stats for a season and a half can come out the academy at 85+ OVR without having played a match.

You can only train mental and technical stats with training, but not physicals – with the exclusion of Stamina which can be trained directly in a dribbling drill, and sprint speed and agility which appear to grow while under speed dribbling drill
You can train players in your academy, the same way as those on your squad.
Press Y/Triangle to re-load your last training sessions, trust me this will save you time week to week if you want to train the same players.

The following are a few Redditors observations on training.
About player training.. is a post by /u/Jayisking that outlines a little about who you should train, who you shouldn’t train and why training is still effective even for Ronaldo and Messi.

So, I did some more Player Training Research and Most Effective Player Training Difficulty/Grade Combinations is a pair of posts by /u/efgray that give a lot of insight into the results you can expect from training drills across their drills, grades and overalls – highly suggest reading it, once you make sense of it, it helps.

Will Training Youth Break Physicals?
Now, it’s mentioned in /u/Jayisking’s post that this can happen, though I am not sure a consensus has been reached – the general opinion, on the face of it, is that youth players physicals are broken in the same way that they were in FIFA 15 at least – as for over training players already in the game, I will need more information.
The difference? The fixes that worked in FIFA 15 don’t work as well, or as regularly.
Some info on training and physical growth by /u/RK4Life gives a pretty solid look into the effects of training on youth players, and answers this question the best that I’ve found on the sub.

There is also the new may bump that you can make use of, if you’re unsure on a players physical growth and would like to have them bumped after leaving your academy.

What is the new May Bump?
Every FIFA since the Youth Academy was introduced had the “old May update” which was as simple as leaving a player in the academy until May 1st, when their overall would get a huge boost in overall that you could enjoy.

However FIFA 16 changes that on the new gen, eliminating the old may update and replacing it with something far more sophisticated:

“Promote a youth player, and sell them in the next transfer window, wait for May of the next season and scout them at their new team – and there you have it, a large physical boost will have occurred, oh and some technical growth too” – Someone, probably.

It really is that simple to be honest, I think, the links below will explain it much better.
May Bump is Not Gone!!! is a YouTube video by Bamastriker9, which does a far better job of explaining this than I did.

New May Bump Findings is a short post by /u/TinHeartWarriors that tells you the kind of boost that can be expected and the random nature of it; the same user also posted some Clarifying Answers in this post, that further this information.

With those two posts you should know enough to not have to question this too much.

So May Update for the Academy is Gone?
Yes, I am sure of this, it’s a goner in the new gen consoles absolutely gone. Done, finished gone, if you want the same effects then do as the above question tells you, but not less.

If you’re playing on PS3/XB360 then good news! It’s still the same, you get your may update.

What is a Regen/Pregen/RandomGen?
A common question, and a simple answer, it’s been the same since I can remember.
When a player retires, a new player is generated to replace them. This new player collects the same Potential as the retiree, some positions and nationality.

That’s all they have in common – your Neymar regen, for example, is not guaranteed to have 5* weak foot and skills just because Neymar did.

Regen Players FAQ is an older post /u/Cant-Find-Username that holds true still for FIFA 16, definitely give a read.

Zlatan’s Regen is a search results of this sub, go have your fun looking through our favourite regen.

Pre-gens are a the same as a regen with one key difference – they appear before the player has retired, and will be on the same side as that player, for example an Argentine RW can appear on Barcelona with potential to be special, this will be Messi’s pregen

Search results for “Pregen” because there are various players you will want to see, including a monstrous Suarez pregen and a lot of Messi’s, you may also find the answers to any questions left over by looking here.

It is possible to have a regen and pregen of the same player.
A random gen is a little more complicated, as they are produced by the game to fill a position and tend to be players with huge potential with no apparent links to former players – though speculatively it could be said they’re regens of bad players with glitched potential.

Since they are random, you may not even notice when you find one, or if they even exist – finding them is more likely if you follow the same methods as any glitched player.

How Can I Find Retiring Players?
This is actually simpler than you’d think, with two main methods:
1) Add anyone you want the regen of to your shortlist, and check it at the start of every season – it will tell you in their player bio “Actions can not be taken with a retiring player” or something similar and that’s how you know they are retiring.
At the start of the next season search for a player who has the same position as the retired player, and you should find their regen in the same league as the retiree or on the free agents.

2) Set up a GTN with “World Class” and ages 33-60 and then every time he comes back with players, check them for the “retiring” status, make a note of them if they are and if they look like a player you’d want the regen for.

What is a Glitch Player?
This is an AI controlled player that far exceeds his potential as part of the games coding – they’re named glitches to give them a distinction from the game.

Players will not glitch on your team, the glitch is not the same as a player naturally out growing their potential while you own them.

FIFA 16 All Glitched Players by /u/frabax will show you who is who in the world of the glitched players this season, as well as telling you some more information.

My new signing has signed a pre-contract with another club?
A new glitch to FIFA 16 sees your brand new signings signing pre-contracts with other clubs upon arrival with your club – You do not need to worry about this, it’s purely cosmetic and just poor coding on EA’s part, he’ll come with the “Will join x club when his contract expires” but this will disappear within a year of his joining.

All that’s happened here is the game isn’t coded to be intelligent in negotiations, so when another club goes for a pre-contract they “skip” the club negotiation phase, and the Player AI isn’t coded to say no to or even stall any deals put in front of them when they’re considering a perma-deal, if it meets the criteria (squad role, club prestige, league prestige, wages and contract length) the player wants then they’re like “yes boss”, and they will still be able to process your bids and say “yes boss” to you as well.

This actually can be “abused” in that you can agree terms on players who are available for pre-contracts and leave them stalled in your negotiations and 9/10 even if the deal goes dead you can just come back to it when you have the money, renegotiate the deal and sign that player even if they’ve agreed a pre-contract with another club.

My new pre-contract signing has signed for another Club?
An old FIFA 15 favourite, your players can – and will – join other clubs even if they’ve agreed to join you, leaving you to pay their wages for the next 5 seasons and generally screwing your budget.

Is there a fix? Nothing that I can personally confirm but according to /u/ccchhris commenting back in FIFA 15 regarding a FIFA 14 fix, you can release the player and re-sign them.

Another “fix” is to observe the transfer market, for the most part the players who go through this glitch are ones who get the “Homesick/unsettled” news articles in the window/before the window, and thus they’re auto-AI transferred to conclude the various resolutions of that article.

So say Mata becomes unsettled, and the news says “Mata wants to leave for home..” and you can get him on a pre-contract.. Don’t bother, the chances are that he will sign for Pohang Steelers, even if you’re managing Real Oviedo – if their profile says Interest shown by.. while under the effects of a “transfer saga” then don’t risk trying to sign them, if the news says they’ve received a bid, then don’t risk it.

Wait for the transfer rumour to resolve and if it says “Mata decides to stay!”, then that’s when you can make a safer approach for his pre-contracted services.
Homesick? So why are you moving to Ghana, you’re literally from Australia!
Homesickness is a nice addition but its horrendously glitched and poorly coded, I think we can all see it’s a mechanism intended to give players a bit of a personality and leverage in transfer negotiations.

But no one wants Ozil to get homesick in England, then move to the MLS in a bizarre turn of events – to avoid this you can try and loan trick, in that you short loan the player instead of selling and then recall them and this’ll prevent the perma-deal going through.

This is include because we get a lot of posts regarding this that we don’t need to see.

What Team Should I Be?
Please, please don’t post a strawpoll for this – if you insist on doing so include some information about what kind of career you intend to do. Nothing more annoying than a random strawpoll popping up, expected to be voted on and never be heard from.
Looking for a new career idea? is a post made by /u/dragjab that will give you some ideas for a career to do, and some teams to use.

Career Mode team ideas! is a two year old post by /u/Gotchaah that will give some ideas too.

If you feel you have a unique idea, and want a team to use it, then at least do a text post explaining the idea and then ask us for votes on a team or suggestions.
I have also recently started the posting of “Who to Manage in…” posts that you may find Useful

Premier League – Championship – League 1 – League 2 – Germany – France

Do You Want To Read My Career?
Yes, simply put, we will be interested in your career mode write-ups.
Yes, simply put, we will be interested in your Twitch Streams/YouTube content and Documents post of your career mode.

However follow the rules – don’t just post your content, leave for a week, come back and post your content again. We are not your personal sub box. Be a part of the community, comment here and our sister sub /r/FIFA regularly as well.
Active content is good, inactive users are bad.

FUT and the Chinese Deals

China is China. You can’t argue with that. They are the second biggest economy in the world and the ones who have showed the biggest growth in the last 25 years. And they came to stay up there for some time. After all, one out of every five people in the world is located in this country. Surely they represent a gigantic market and for as long as they decide that they want to ‘rule’ football, no one will be able to stop them.

The president of the People’s Republic of China, Xi Jinping, wants to transform the country into the biggest football world power. That’s an indeed auspicious plan (and even illusory at some point), considering China’s small history within the sport. Ping-pong and basketball are the two sports of much more tradition in the country of 1.4 billion people, now they’re slowly starting to open up to the rest of the world to prove that nothing is impossible. It’s just a matter of time.

In order to reach this goal, China will obviously need to invest astronomical amounts of money, while they’ll be counting on the help of multimillionaire businessmen who will agree on anything in exchange for political gains. Those who condemn the artificiality of such procedure shouldn’t forget that clubs of less history such as Manchester City, for example, who claim to have around 75 millions of followers only in China (!), were built to win at the cost of countless pounds.

Just like with the other leagues that recently tried to grow – USA, Japan and Saudi Arabia, for example – the first step to be taken must be promoting the interest of the football enthusiasts. For that they could build several nice stadiums or offer the lowest priced tickets, but nothing will be as efficient as bringing world class players to these leagues. Preferably attackers, which are commonly worshipped by a mass of supporters that consumes international football like no other people.

In this transfer season Chinese clubs have invested like never before. For Alex Teixeira, Jackson Martinez, Ramires, Gervinho, Demba Ba, Fredy Guarín and Paulinho together they paid 170 million Euros. And that’s just the beginning. It can be guessed that they’ll seal even greater contracts over summer. The SuperLiga is slowly acquiring more and more visibility and fans, and it might as well blow up in case Ronaldo or Messi joins it, as that has already been rumoured. Financial fair-play is definitely not a thing around China. On the contrary: the more money to be invested, the better.

Players being transferred to China and not coming out from packs in FIFA 16 anymore doesn’t seem too bad (not confirmed by EA). After all, they can always be found on the market. However, playing FIFA 17 without some of the players we like the most, such as the beast Ramires – the fastest defending midfielder in the game – would be a mood killer, plus many others will follow the same path. It’s easy to realise that this year the Superliga will most certainly be the most requested new league for the game. EA know better than anyone that they’ll have to buy the licence if they want to keep being the top-sellers – such title acquired back when they first ‘conquered’ the English League’s license. Given the interest that China have in promoting themselves, I’d say this has everything it needs to be the easiest negotiation to ever happen between EA and a league. I wouldn’t be surprised if, instead of EA paying for the license, China paid for them to be included in the game.

In this world where money always speaks louder, it’s no secret that China is willing to do anything in order to one day become the center of international football. In Portugal, for example, they’ve recently bought the second league of football. They not only acquired naming rights but also forced clubs to sign and utilize young Chinese players. It sounds surreal, but this is actually happening. Being aware of how easily EA can be sold out, it wouldn’t be a surprise at all if they introduced in the next games of the franchise some new features, such as a specific SuperLiga TOTS, some Chinese stadiums or young players from there as the new wonderkids of the game.

What about you, how do you think this Chinese football growth will affect the next couple of FIFA’s?

FIFA 16 Attributes: Vision

Vision is the attribute that increases (or reduces) the possibilities of a successful long pass. It affects both outfield players and goalkeepers when going for a long pass. When we’re playing looking at the screen we usually have an above view of the game, just like when we’re watching football on TV. However, a player has quite a different view for himself, a first-person pitch view, and it’s very hard to see where his teammates are. Without seeing where they are, a long pass will have a random destination, it might be a teammate or an opponent that receives the ball. The better the Vision attribute, the wider your player will see in order to locate his teammates and therefore the bigger the chances of a successful long pass. 100 of Long Passing won’t do a thing if the player has zero of Vision, it’s like blindfolding Messi and then telling him to pass, even he will fail while in a game.

For the first time the attribute is also crucial for goalkeepers, he must have good Vision in order to be able to throw the ball well, however people usually just look at their basic attributes not knowing of this importance. I set low for centre backs because they shouldn’t really have to pass, it doesn’t matter how the clearance is done as long as it’s done, just let luck decide what comes next. Although the full backs and CDMs are defending players, they also attack from time to time, and although the CAM is a crucial attacking player, he doesn’t perform long passes as much as short ones to assist the strikers, so they get medium importance. The wingers need this attribute a lot for crosses and vision is of great importance for them to know where the attackers are at. As a striker, having 100 of att. positioning and being in the best place to finish won’t be enough if blindfolded Messi is the one trying to assist, of course.

Although the Serie A has been doing well on the previous attributes, they’re really not about Vision, they have only 6 players with 85+ (with 85 or more on this attribute). The champions are the BBVA with 16 players, followed by the BPL with 15.

Making good use of Vision

– The players that assist with long passes will need to find free receivers, so having receivers with high Att. Positioning will give you more chances to score.

– Vision doesn’t have an influence over short passes, after all any player is able to see his teammate in case he’s nearby, whether the short pass is made successfully or not depends exclusively on the Short Passing attribute. On the other hand, Vision is crucial for both long passes and crosses, so do choose players with high Long Passing and Crossing (especially for wingers in this case).

– Vision is extremely important for when choosing your penalty taker. A player with high vision will notice exactly to where the goalkeeper will jump and then try and shoot beyond his reach. Just kidding, that’s nonsense, it was just see if you were paying attention (actually some people do come up with ridiculous things like this making them look like true for attention). Anyway, just don’t consider that.

Conhecendo os Atributos de FIFA 16: Vision
Squads with high Vision
There’s no point in building a team full of players with high Vision because some defending players and other attacking ones don’t need this attribute. Plus, some of the players with the highest Visions are extremely expensive. Our suggestion for today is that you get midfielders and wingers with high Vision but low prices at the same time, that’s it if you just want to try out a “Vision” team. The chosen league was the BBVA for they have the biggest number of players with high stats on here.

Unlike you might have read somewhere around the web, the player being tall won’t make him have better Vision. On the contrary. There’s not a single player who’s 1,90m tall or more with 85+ of Vision, the short ones rule on this attribute.

Normally the players with good Vision also have good Long Passing, but it’s not always that good, Kaká and Ribery for example, although they’re in the 85+ of Vision group, they have just 73 of Long Passing, so in case they miss it’s probably not because of their Vision, but their bad long passing.

FIFA 16 Career Mode: 10 must-buy goalkeepers

You can have the deadliest strikers, the ultimate midfield and a dominant defence, but sometimes in FIFA, things just don’t go your way. Every 50-50 challenge squirts straight back to the opposition. The referee penalises you for perfectly good tackles and doesn’t spot a clear penalty in your favour. As players start to lose their heads, passes go astray and you tackles get wild. These are the games where top-class goalkeepers come into their own, rebuffing all comers like a brick wall in front of the net.

Fortunately, there are plenty of good keepers in this year’s Career Mode, so we’ve rounded up 10 of the best and split them up. The first five are immediate fixes – signings that will come in straight away and do a quality job for you, whilst the second five are more long-term prospects – some of them might be good enough to step straight into your first XI, but with some nurturing they’ll grow into world-class keepers. Take a look!

Thibaut Courtois
Chelsea’s number one hasn’t featured much this season, following a leg injury that kept him out since early September. But despite Chelsea’s struggles this season, no one can doubt Courtois’ quality between the sticks. For starters, he’s over 2m tall, which gives him a big stretch when it comes to keeping shots out of the corners, and makes him a commanding presence in the box. His stats reflect that, too – his positioning and handling are the strongest parts of his game, 88 and 87 respectively, but his reflexes and diving are excellent too. If you can prise the Belgian away from Chelsea, you’ll have yourself a world-class keeper for the next decade, one who grows up to 90 overall.

Manuel Neuer
Neuer has undeniably been the best keeper in the world for a few years now, providing the rock-solid foundation for a Bayern Munich side that has won countless honours in the last four years. He’s already 29 years old, which means that he’s not the long-term investment he once was, but good keepers tend to have a much longer shelf-life than any other position, so he’ll still be quality into at least his mid-30s. He’s 85+ all around the board, with outstanding reflexes and distribution, so If you’re looking for the best keeper in the game, well, you found him.

David De Gea
De Gea has been a man in demand recently. After a shaky start to his Manchester United career, De Gea has grown into arguably the best player at the club, and a man who saves the Red Devils numerous points every season. Like Courtois, he is only 23 and has bags of potential, but his distribution is much better than his Belgian counterpart, and whilst his positioning is better, his handling is a little bit suspect at just 81. Still, you can’t go wrong with either of them, really. De Gea will grow to an 89 overall rating with a bit of time, but if you want him you’ll have to get in there quick – Real Madrid will surely come calling again soon.

FIFA 16 Career Mode: 10 must-buy goalkeepers

Bernd Leno
Bayer Leverkusen’s young German keeper has quietly been going about his business in the Bundesliga for some time, but has recently started to attract the attention of some big European clubs. At just 23, he’s primed for a long and successful career, but he starts at an 84 overall rating which makes him more than good enough for almost any first team. Look at his stats and you’ll see he’s just an all-around quality keeper – 84 diving and handling, 81 kicking, 85 positioning and 83 reflexes – and with all those stats due to grow as he reaches an 88 potential overall rating, Leno is a shrewd purchase for anyone who’s after a long term fixture in their goal.

Hugo Lloris
The Premier League is flush with world-class goalkeepers at the moment, and Lloris has earnt a spot on that list with some outstanding performances for Spurs over the last few years. At 28 years old he’s at the peak of his powers and, probably, his value, but like Neuer he likely has plenty of years in him yet. Lloris is a technically sound keeper, and though his leadership qualities are sadly ignored in this year’s game, his stats are still top notch, and include 88 positioning, 86 diving and 80 plus handling and reflexes. Although the game suggests that he’s reached his potential at 84 overall, we’ve seen Lloris grow further up into the high 80s in Career Mode games before, so he’s far from wasted money. In fact, he’s a very solid pick.

FIFA 16 Career Mode: 10 must-buy goalkeepers

Kepa Arrizabalaga
We’ve mentioned Kepa Arrizabalaga in our look at the must-buy Career Mode Wonderkids, but it’s worth emphasising just how good this young goalkeeper can become in FIFA 16 Career Mode. His stats aren’t awful – his positioning is rated as 83 at the beginning of the game – but he’s nowhere near good enough for your first XI yet. What he does have is a massive amount of potential growth. If you can loan him out effectively Arrizabalaga can grow from 74 to a massive 88 overall, which would put him in the same class as everyone above, except for the 90-rated Neuer. Best of all, grab him early in your career and he’ll cost you peanuts.

Mattia Perin
Perin has long been lauded as a top-class talent, and a potential successor to the enormous-but-fashionable Italian boots of the legendary Gianluigi Buffon. He was a stalwart of Italy’s youth teams before earning a call-up to the national squad in 2014. He’s still plying his trade at Genoa in Serie A, but Perin is young at 23 and already an extremely gifted shot-stopper. At just 81 overall, his reflexes are already a mind-boggling 90, though as you can imagine, his kicking, positioning and handling stats aren’t great as a result. Still, there’s plenty of time to do something about that – Perin will reach 88 overall with some nurturing, though unfortunately there’s nothing you can do about that haircut.

Marc-André ter Stegen
Another of the new generation of German goalies, ter Stegen was snapped up by Barcelona in 2014 and he has proved himself solid enough for the rampant Blaugranas, who just can’t stop scoring these days. That recent transfer to one of the biggest clubs in the world means ter Stegen won’t be available for a modest fee, but he’s worth looking at if you have the cash at your disposal, or you think you can offer Barca an alternative. His reflexes are a little sub-par at just 78, but the rest of his stats are 80+, including an 85 positioning stat which makes him a real commanding presence in the box.

FIFA 16 Attributes: Stamina

And finally the last attribute of this series! Actually we did skip a few small ones, but the idea was to cover the most important attributes for now so that you have some kind of basis for choosing your players.

One of the most underrated FIFA attributes. Admit it, you’ve never even analyzed or picked a player over another by looking at this attribute. Of course just looking at this attribute wouldn’t be enough, but it is in fact an attribute of great importance for some positions. You always think of blaming the game or its bugs the second you concede a 45th or 90th minute goal, right? Stamina is the attribute that usually screws you over in the last minutes of the match, so how about taking a look at it more carefully?

Stamina is the attribute which determines how tired your player gets as the match approaches half time or full time (that’s right, the last minutes of the first half count as well), so in case he runs out of stamina, having excellent attributes won’t be doing much. And don’t think that your player is tired only when he stops to catch his breath, when he gets to this point it actually means he’s stopped playing, his performance starts being affected way before this happens. Stamina is also responsible for your player getting injured more easily in any challenge, not necessarily in the last minutes of the match.

Importance by position depends a lot on how you play, which players you choose, there’s a direct relation between Stamina and Work Rates, because the bigger the area your player covers on the pitch, the more tired he’ll get, so players with High/High work rates must have high Stamina, otherwise they become useless after 30 minutes past on each half. Midfielders always have the necessity to cover more pitch. The fullbacks, although they run through both defending and attacking fields, normally don’t need to be on the other side, that’s why I set medium importance. Low importance only for centre backs with L/H work rates (low for attacking and high for defending).

With 90+ (since too many players have at least 85 of Stamina) both the BPL and the Serie have 20 players, while the super BBVA has only 12, and none of the super stars from there are in this list.

Making good use of Stamina

Choose players who cover less pitch when possible. One or two centre backs with high work rate for defending and low for attacking will help. The same goes for strikers, pick medium or low for defending for them to stay put instead of run the entire pitch like crazy.

If money is not a problem, switch some of your regular cards for their IF, this is an attribute that normally gets a ridiculous bonus that can be up to 10 points.

FIFA 16 Top 10 Strikers

Every position on the football pitch is important. We’ve already made the argument for having a dominant midfield over all else in our best midfielders round-up and sure – your midfield can control an entire game for you. But having all the possession isn’t going to get you anywhere if you don’t have someone to score you some goals.

Even in matches where you’re completely outclassed, one good striker can always give you a chance to snatch a point, or perhaps even three. After all, as beloved football philosopher Michael Owen once said, “Whichever team scores more goals usually wins.” Here are 10 of the best striking options available in FIFA 16 Career Mode, from ready-made foxes in the box to potential superstars.

Robert Lewandowski
Let’s start with the most obvious choice in the striking department. Given that there’s a lack of free-scoring quality strikers in the world at the moment, Lewandowski is certainly the best of them given his relative young age (still only 27 years old) and goalscoring pedigree, and he starts with a massive 87 overall rating if you can prise him from Bayern Munich early in the season. With pace, dribbling, shooting and physical stats all 80+, he’s the game’s best all-round striker, and he’ll score hatfuls for at least another five years.

Now, we know that he’s technically a winger in FIFA this year, but as far as we’re concerned, Neymar counts as a forward, and a good one at that. In fact, if money is no object and you’re after someone to bolster your front line for the next decade, Neymar should be your first port of call. Along with Paul Pogba and James Rodríguez, Neymar’s 93 potential is the joint-highest in the game and even at his 88 overall starting point, he’s still a monster. His 80 overall shooting will grow in time, but his 90 pace and 91 dribbling alongside five-star skill moves and five-star weak foot rating makes him indispensable as a striker or a wide-attacker. Sign him up.

Alexandre Lacazette
The French forward has been setting Ligue 1 on fire for a few years now at Lyon, banging in goals for fun and terrorising defences with a combination of tricky skills, electric pace and solid finishing. Thankfully, EA has recognised his quality this year, giving him an 84 overall rating, with 88 pace, 84 dribbling and 84 shooting stats to match, as well as four-star skill moves and a four-star weak foot rating. Here’s the kicker though: Lacazette is only 24 years old, and he’s got plenty of growth left in him, up to a very respectable 88 overall.

 FIFA 16 Top 10 Strikers

Thomas Müller
Ah, Mr Müller, the scourge of English club and national sides alike. It feels like Müller has been around forever but he’s still only 26, believe it or not, which means he’s just entered his best years as a striker. He’s not the paciest striker in this list, but he’s got quality stats all over the board, including 84 overall shooting, 80 passing and surprisingly good jumping and heading stats too. Throw in his 90 stamina and Müller is unquestionably a great signing if you’re after an all-round forward to lead the line for the next four years or so.

Antoine Griezmann
Although he started life as a tricky winger at Real Sociedad, Griezmann has undoubtedly made a permanent and extremely successful transition to an out-and-out striker at Atlético Madrid. He’ll cost you a fair bit of money, probably around the 40 million mark if you want to sign him early on, but given that he’ll rise from an 83 to an 89 overall rating, that sounds like good business to us. His days on the left wing have given him four-star skill moves and some great dribbling and pace stats – both 84 – and he’s a tidy finisher too, though it should be noted that the diminutive striker won’t win many aerial battles for you.

Pierre-Emerick Aubameyang
Here’s a man you’ll have heard plenty about this January – Borussia Dortmund’s Gabonese forward has scored a goal a game so far this season, a rich vein of form that saw him win the African Player of the Year in 2015. Although EA don’t have his potential so highly rated (he’ll only grow a couple more points to 84 overall), he’s still worth your time and money. Speed kills in FIFA, and Aubameyang’s 96 acceleration and 95 sprint speed will have opposition defenders in panic mode.

 FIFA 16 Top 10 Strikers

Paco Alcácer
The Spanish striker doesn’t have the same high ratings to begin with as others in this list – he’ll only be 80 overall at the beginning of your Career Mode. He actually starts with really good shooting stats – including positioning, finishing, shot power and volleys all well over 80 – and he grows quickly into a top quality poacher, with enough pace to beat an offside trap and outstanding finishing stats on top. Plus, the beauty of his relatively weak early game means you can get him much cheaper than most of the other strikers on this list. At 22, he’s a perfect signing if you’ve already got a decent striker with a few years left at the top of his game.

Romelu Lukaku
Everton’s Belgian powerhouse has been a solid FIFA Career Mode signing for some years now, but judging by his form this season, EA seem to have underrated him somewhat. His stats are fairly unique as far as FIFA goes, with 80+ physical and pace stats making him an absolute nightmare to deal with right out of the gate. But give him a bit of time – he’s still only 22, by the way – and Lukaku grows into the Drogba-esque line-leader that Chelsea always wanted him to be, with extremely good finishing stats to go with his dominant heading game, hold-up play and decent pace.

FIFA 16 Attributes: Aggression

The first impression we have on aggression is that it is a typical attribute of tall and slow players, but hold on, the player with the highest aggression in the game is called Jaime Vardy (IF), with 97 of aggression and he’s the type of player who would hit his mother. However, he has only 76 of Strength (he does hit a lot, but he’s not strong) and insane 92 of pace. Maybe you don’t really know him for the fact that he is actually a silver player who recently received an 82-rated Record Breaker IF card.

So let’s unveil the myth and clarify that aggression is the attribute which determines the player’s power of will or commitment to a match. You know when your team loses but you still feel like they fought bravely until the last whistle was blown, everyone would give their best no matter what? This is pretty much what aggression means. Naturally it does mean you’ll cause more fouls and get tired faster in the last minutes of the match. A typical aggression-based action is when you go “shoulder-to-shoulder” against someone, with high aggression our player has the initiative to push the opponent strongly (as far as his strength allows him to) and this determines the winner of the challenge. Another important moment for aggression is when you jump in order to dispute a header. If you play football you know exactly what this is, you jump placing your body against the opponent (if you’re a defender), if you manage to hit the ball with your head, great, if you don’t at least you’ll have to displace the other guy so he can’t perform the header correctly. In this case Aggression needs to work alongside Jumping and Strength.

Players with high aggression offer some risk while inside the area because they can cause a lot of penalties without you pressing a single button, and that could possibly end with you smashing a controller, so be careful when you choose centre backs like this. However, generally, defending midfielders, attacking midfielders and strikers with high aggression can be excellent options, or at least having them on the bench for the second half, they can really be a game changer sometimes.

The way I see it, the most important thing in this case is that the defending midfielder has high aggression, because he’s a defending player that is usually outside of the area, preventing the opponent from getting there in the first place, while the full backs are the ones I reckon don’t need this attribute much, there are other attributes of more relevance for them, which doesn’t mean they couldn’t use a certain level of aggression. For the remaining players there’s a medium importance, that is why I like bringing aggressive players on the bench that I’ll only use in case I’m losing.

Such as in the list of fast players, here in aggression we also have a great amount of players with 85+ in all categories. With that being said we raised the filter to 90+ in order to verify which league has the most aggressive players, that resulted in the BPL winning with 8 players total.

Making good use of aggression

As we’ve mentioned before this attribute needs to work alongside two others, so do look out for Strength and Jumping (if you prefer to be aggressive while in the air) for better results.

Due to the fact that in this FIFA the referee will blow the whistle at almost anything, I suggest you do exactly the opposite with your centre backs, find players with low aggression because the chances of them causing a penalty are already too high.

In order to choose players with high aggression you’d be better off using the BPL as basis for it has the most aggressive players. We’ve got two quality aggressive strikers up ahead, no need to check their other attributes. Fellaini as a CAM, Tiote and Cattermole for the two CDM positions and this way you’re free to choose your LM/LW and other defending players as you like, although do consider using less aggressive centre backs like Mertesacker, Ogbonna and Steven Caulker, for example.

Meet David Bytheway – Wolfsburg’s newest eSports’ signing

Bytheway becomes the second player to sign for Wolfsburg after Benedikt Saltzer, commonly known as Salz0r. Wolfsburg were the first club to get involved in the eSports area and many are expecting a big commitment from the Bundesliga in the near future. It’s clear that Wolfsburg are trying to get ahead of the pack and they’ve added Bytheway to their growing roster.

Speaking to Squawka in an exclusive interview Bytheway mentioned how Wolfsburg and STARK have negotiated a deal together to try and exploit a gap in the market “I have been a part of an eSports team (stark eSports) who also work as an agency. They are the masterminds behind all of this. Wolfsburg got in touch with stark about one year ago – they both saw a gap in the market which would temp in huge companies. From that a deal with Wolfsburg was struck and I’m happy to be a part of it.”

As one of Wolfsburg’s official players Bytheway will be wearing their gear and representing them when he enters tournaments, streams or make YouTube videos. It’s a mutually beneficial partnership, Wolfsburg start to make a name for themselves within the eSports’ community and Bytheway gets the backing of a professional football club.

Of course this backing is going to see Bytheway’s stock rise, something the player himself is more than aware of saying “A lot will change for me [in 2016]. We have a lot of plans and I will be visiting Wolfsburg and the team a lot to do events. It’s a massive step both on a personal level and one for competitive gaming as a whole so I expect my reputation will be enhanced quite a bit.”

David Bytheway

The relationship between EA Sports and eSports could be about to become massive and Bytheway believes that more clubs will start to follow Wolfsburg into the market. “The market potential eSports has is just being recognised so I think it’s only a matter of time before other clubs follow Wolfsburg’s lead.” Bytheway also mentioned that Wolfsburg’s presence had been “well received” and it’s clear that the German side are going about this in the correct fashion and treating eSports as the serious market it is.

The worst thing a club could do is come into the market and start patronising what is already a very well-established set-up. Wolfsburg deserve a lot of credit for how they’ve gone about their business and it stands them in good stead for the future.
Their reward is an early foot in the door into one of the fastest growing sports industries out there. As Sporting Director Klaus Allofs said in the club’s press release “We recognise E-Sport as being important and want to be a leader amongst Bundesliga clubs in this area, our goal is to create a binding connection between real football and the digital version.”

Finally Bytheway told us that he hadn’t played any of the Wolfsburg players yet but he’s looking forward to facing off against them. They clearly like their FIFA over there though and some of them may be looking forward to testing themselves against a professional player.

It’s going to be really interesting to see how this move develops over the coming months and where the next big moves between eSports and proessional clubs come. Wolfsburg are currently the market leaders and any clubs looking to break into eSports would do well to follow their model. Bytheway has the 2017 FIWC to focus on as well as other tournaments, now he’ll be in the white and green of Wolfsburg.

How FIFA 16 Chemistry is Calculated

If you are not familiar with chemistry, please read carefully our Chemistry Guide or watch the following video.

Let’s find out how FIFA 16 Chemistry is calculated.

The Chemistry Effect on the Game

The chemistry interferes directly on the potential efficiency of the team during the match. More precisely, on the players’ attributes. That way, in the beginning of each match, the players’ attributes are directly affected by their individual chemistry and also by the team’s depending on the chemistry style that is active.

In the first place it is important to know that the chemistry value that is used in game is the weighted average of the individual chemistry (75%) and the squad’s chemistry (25%).

Unlike many people think, having individual chemistry values of 10 is much more important than having a value of 100 on the squad’s chemistry display. Even because the individual chemistry doesn’t only weights three quarters of the chemistry utilized on the game, but it also affects directly the chemistry of the squad, as we’re going to see next.

In other words, you can say that the attributes that each player starts a match with depend directly on the individual chemistry and partially on the squad’s chemistry. The following equation shows how the chemistry in game is calculated for each player:

Chemistry = (Individual Chemistry x 0.75) + (Team Chemistry x 0.25)

For example: a player with individual chemistry 10 on a squad with team chemistry 90 will play better than a player with individual chemistry 9 on a squad with team chemistry 100 (9.75 > 9.25).

Team’s Chemistry Calculation

Team Chemistry represents an accumulation of all the Individual Chemistry values. It varies between 0 and 100 and can be calculated with the following formula:

TC = IC1 + IC2 + … +IC11

TC is the team’s chemistry
IC is the player’s individual chemistry (to be seen further)
This formula allows team’s chemistries up to 110. However, in practical terms, any value that is superior to 100 has the same effect as 100.

Individual Chemistry Calculation

The Individual Chemistry varies between 0 and 10 and can be calculated with the following formula:

IC = PLC + MB + LB

IC is the individual chemistry of a player
PLC is the positioning and links chemistry
MB is the manager bonus
LB is the loyalty bonus
This formula allows individual chemistries up to 12. However, in practical terms, any value that is superior to 10 has the same effect as 10. Being possible, in theory, to get more than chemistry 10, allows other ways to reach the maximum chemistry and increases the diversity of teams with high chemistry.

Position and Links Chemistry (PLC)

The PLC depends of the player’s position and of the connections with his team mates. It varies between 0 and 10 and can be known on the following table:

The rows correspond to the value L, which measures the links intensity of a player with his team mates, and that can be calculated as follows:

L = Sum of the numerical value of links received from surrounding players / Number of Links

The Numerical value of a link can be:

3 (Hyper Link – Green)
Same Nationality and Club
2 (Strong Link – Green)
Same Club but different Nationality
Same nationality and League but different Club
1 (Weak Link – Orange)
Same League but different Nationality and Club
Same Nationality but different League
0 (Dead Link – Red)

Lionel Messi Might Not Be On The Cover For FIFA 17

Lionel Messi has been on the cover for FIFA games for several years now. However, FIFA 17 might be the first time in years we may see someone new take over.

Lionel Messi signed a contract with EA Sports to be on the cover for several of their FIFA games. He appeared in FIFA Street, FIFA 13, 14, 15 and 16. He was either on the cover by himself, or shared the cover with a star. In either case, his face was everywhere since 2012.

Lionel Messi Might Not Be On The Cover For FIFA 17

As reported b French newspaper L’Quip (via GameWatcher), Lionel Messi’s contract is expiring this year. L’Quip mentions that he’s unlikely to sign another deal to continue being the face of EA Sports’ FIFA games.

This means we may see another star grace the cover of FIFA 17. Several stars have been on the cover of previous games, but they had to share the cover space with Messi since 2012. Now we may see all-new faces. This might be good news for people that might have been sick of seeing Messi’s face everywhere.

EA Sports could start doing what they did previously and have a new cover star each year. They do that with their other sports games. Unless another star signs a contract and we see his or her face for the next four years again…